【State】Establishment of the Core Game Philosophy of FireMatch Empire
Document ID & Time Reference
Section titled “Document ID & Time Reference”Document ID: FM-DEV-0002
Establishment Time: 2025-11-20 【PST】
Publication Time: 2026-01-11 11:30 【PST】
Official Announcement
Section titled “Official Announcement”This document is an official 【State】 record within the FireMatch development progress archives.
Its purpose is to confirm a single fact:
As of this point in time, FireMatch Empire, as a civilization simulation game,
had its fundamental game philosophy clearly articulated, fully discussed, and internally confirmed,
and this philosophy has since served as the foundational premise for all subsequent system design and content decisions.
State Description
Section titled “State Description”On 2025-11-20 【PST】, FireMatch internally reached consensus on the core game philosophy of FireMatch Empire and formally established the following baseline positions:
- The game does not treat punishment, failure, or forced elimination as its primary driving forces
- The game does not require warfare, confrontation, or zero-sum conflict as a prerequisite for civilization development
- Civilizational growth primarily emerges from accumulation, understanding, choice, and long-term structural change
- System design prioritizes positive feedback, permissive growth, and sustainable scalability
At this stage, FireMatch Empire was explicitly positioned as:
- A game centered on civilization evolution and systemic understanding
- A long-term simulation that allows players to progress at their own pace
- A world that does not demand players prove their worth through conflict or failure
State Boundary Clarification
Section titled “State Boundary Clarification”This announcement does not indicate that:
- Any specific gameplay mechanics have been implemented
- Any system details have been frozen
- Any numerical values, difficulty curves, or experiential forms have been finalized
- Any version structure, release timing, or commercial strategy has been determined
This announcement exists solely to confirm that:
The fundamental design stance and value orientation of FireMatch Empire
had been formally established at this point in time
and was no longer in a state of free exploration or uncertainty.
State Attributes
Section titled “State Attributes”- Type: 【State】
- Nature: Core philosophy established
- Overwritable: No
- Constitutes a commitment: No
Historical Positioning
Section titled “Historical Positioning”This announcement marks the transition of FireMatch Empire from a phase of conceptual exploration
into a state of system design conducted under clearly defined philosophical constraints.
All subsequent design decisions regarding system structure, technology frameworks, city logic, and age evolution
are implicitly grounded in the core philosophy established by this state.
— FireMatch Studio