05 · What Is Not Confirmed
Unconfirmed
Section titled “Unconfirmed”(This page does NOT constitute any promise regarding features, timing, or content)
Page Purpose
Section titled “Page Purpose”This page exists to explicitly list the areas where no commitments or frozen judgments have been made at the current development stage.
All items listed here share the following characteristics:
- They may change
- They may be delayed
- They may ultimately never appear
This section is not meant to generate anticipation,
but to prevent misunderstanding, over-interpretation, and false expectations.
Scope Notice:
The list on this page is not exhaustive.
Items not mentioned here
do not imply confirmation, freezing, or implicit promises;
they simply indicate that, at the current stage,
they have not been identified as uncertainties requiring explicit public clarification,
or fall outside the explanatory scope of this page.
This Section Answers One Question:
Section titled “This Section Answers One Question:”“Which aspects are explicitly not guaranteed at the current stage?”
I. Mod Support (Unconfirmed)
Section titled “I. Mod Support (Unconfirmed)”At the current stage, no decisions or commitments have been made regarding:
- Whether Mod support will exist
- Whether Mods will appear during Early Access
- Whether Mods will exist in the final release
- The form of Mod support (scripts / data / maps / system-level access)
Mod support involves several critical considerations:
- Long-term system stability
- Consistency and integrity of civilization records and history
- Maintenance and compatibility costs across version evolution
Until these issues are fully evaluated and stable conclusions are reached:
FireMatch Empire makes no commitments regarding Mod support.
II. Language Expansion (Unconfirmed)
Section titled “II. Language Expansion (Unconfirmed)”Currently confirmed and fixed language support includes:
- English
- Simplified Chinese
- Traditional Chinese
The following remain unconfirmed:
- Whether additional languages will be added
- Which languages those might be
- When such expansions would occur (EA or full release)
Language expansion depends on:
- Text volume and long-term maintenance cost
- Readability and consistency of the civilization record system across languages
- Whether translation quality can meet project standards
Until a formal announcement is made:
No additional language support is guaranteed.
III. Public Test Versions (Alpha / Beta / Demo) (Unconfirmed)
Section titled “III. Public Test Versions (Alpha / Beta / Demo) (Unconfirmed)”At the current stage, no commitments are made regarding:
- Public Alpha releases
- Public Beta releases
- Demo or trial versions
- Any timing, format, or scope of test releases
It is important to clarify:
- All EA0.x phases are development and judgment stages
- Early Access stages are not equivalent to public testing or demo commitments
Whether any public testing will occur depends on:
- Whether system structures reach sufficient stability
- Whether content carries a low risk of misinterpretation
- Whether public testing is genuinely necessary to support design judgment
Until formally announced:
There is no default assumption that Alpha, Beta, or Demo versions will be released.
IV. Specific Gameplay Details and Numerical Forms (Unconfirmed)
Section titled “IV. Specific Gameplay Details and Numerical Forms (Unconfirmed)”The following aspects remain subject to change:
- Specific gameplay implementations
- Depth of interaction between systems
- Numerical structures, pacing, and balance logic
- Whether certain mechanics will ultimately be retained
Current-stage judgment principles prioritize:
- Directional clarity over formal certainty
- Structural validity over experiential completeness
Therefore:
No specific gameplay details are guaranteed to remain unchanged.
V. Versioning Pace and Release Timing (Unconfirmed)
Section titled “V. Versioning Pace and Release Timing (Unconfirmed)”The following remain unfrozen:
- Duration of Early Access
- Full release timing
- Pacing and segmentation between development stages
This project will not:
- Design backward from fixed deadlines
- Freeze immature structures to meet time targets
Regarding release-related information:
It will only be announced once it is deemed stable and unlikely to change.
VI. Long-Term Expansion Content (Unconfirmed)
Section titled “VI. Long-Term Expansion Content (Unconfirmed)”The following currently exist only at an exploratory or conceptual level:
- Additional eras or civilization stages
- Large-scale system expansions
- Derivative content outside the core gameplay direction
Whether such content is realized depends on:
- Long-term stability of core systems
- Capacity of the civilization record framework
- Actual development progress and holistic judgment
Closing Note
Section titled “Closing Note”“Unconfirmed” does not mean chaos.
It means refusing to make promises that cannot yet be honored.
In FireMatch Empire:
- Confirmed content is clearly marked
- Unconfirmed content is explicitly isolated
The purpose is simple:
So players can clearly understand:
what is already stable,
and what is still under evaluation.
— FireMatch Studio